THIEF

 
Thieves are adventurers who concentrate on thievery. They can SNEAK and HIDE, and have skills like "PICK LOCKS", BACKSTAB, CIRCLE and DISARM

 


Sneak

Level 1
Used for sneaking (moving in and out of rooms without any mob/player taking notice). When you type sneak, you begin sneaking and a (+) appears at the end of your prompt indicating that you are sneaking. To stop sneaking, type sneak again. The sneak skill, unless toggled off, lasts for a period of time dependant upon the level of the thief.

 

Hide

Level 1
When you type hide there is a chance that you hide in the room. If hidden you can only be "sensed" by the "sense life" spell affecting a mob/player. Even if sensed your identity will remain hidden. Hide is broken by pressing return, regardless of whether you typed a command or not.

 

Steal

Level 1
Use steal to steal gold or items from monsters. The chance of not getting caught depends on how well you have practiced steal, and if the person is asleep. Furthermore steal takes time to perform. you can't just rush in, steal 20-30 times and quit (unless you have a LOT of time). You are unable to steal items that are equipped my monsters (even if they are sleeping).
Backstab Level 1
This is a way to sneak up on a person, and attempt to place your weapon in his back at exactly the point where it does most damage. A successful backstab gives a damage multiplier, depending on level. The chance of successfully backstabbing a person depends on how well you have practiced backstab at your guild. You can always backstab sleeping persons.
Trip Level 1
The chance of a trip depends upon how well you are learned. To trip someone is to attempt to 'knock' a person down. If you succeed you will cause him to fall down onto the ground causing 1 point of damage.A  successful trip will cause you to be unable to type commands for 2 rounds of violence, and cause your victim to be unable to type commands for 3 rounds of violence and sit down.

 

Secondattack

Level 1
This skill imparts the ability to attack once more than your primary attack. Highly useful while in combat.

 

Disarm

Level 1
The chance of a disarm depends upon how well you are learned. To disarm someone is to attempt to 'knock' away that person's weapon. If you succeed you will cause him to drop his weapon. If you miss, your opponent will be able to attack one extra round. A disarm makes you unable to type commands for 3 rounds of violence for a success, 2 rounds of violence without.

 

Dodge

Level 1
The chance of dodging an attack depends upon how well you are learned. If you succeed, you would have skillfully avoided your opponent's attack.

Circle

Level 1
Circle allows a thief to sneak around and backstab an opponent during combat. The success of backstab is heavily dependent upon the ability of the thief's backstab and circle skill. Circle does slightly less damage than backstab.

 

Track

Level 20
Track will allow a player to find a path toward a prey with the name supplied in victim.

 

Scan Level 20
With a scan thief can scan thru 2 rooms... please put something better text on here!!